Bomb Squad
Platform: Intellivision
Region: USA
Media: Cartridge
Controller: INTV
Genre: Action
Gametype: Licensed
Release Year: 1982
Developer: Mattel Electronics
Publisher: Mattel Electronics
Players: 1
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The terrorist Boris has placed a bomb in the city! As a member of the bomb squad, it is your job to disarm the bomb before it explodes. You start the game with a view of the code number display which is damaged. In order to find the code which disarms the bomb, you have to repair the various circuits in order to fix the display. By selecting a square on the code number display, you will be brought to the corresponding circuit which you can repair using your cutters, pliers, and soldering iron. Your partner, Frank, will guide you through the repairs by telling you what needs to be done, in what order repairs should be performed, and by helping you position the tools. Depending on the circuit, you may need to cut out parts or replace parts (spare parts are located at the top of the screen). If you use an incorrect replacement part, or perform the repairs in the wrong order, you will lose time or even cause the bomb to explode. On the more difficult skill levels, circuit parts may even overheat and cause a fire; luckily you also have a fire extinguisher with you to deal with this situation! When enough circuits have been repaired that you can decipher the code, enter it into the computer and the bomb will be disarmed (an incorrect guess will cause it to explode, however). You may choose to have a one, two, or three digit code to guess and several difficulty levels are available.


BUG:

Depending on the level (Level 3 is the worst), you cannot take a part, with pliers, to extreme ends of the circuit board when the fast (top action) key is pressed. Once the key is released, you can. It is most noticeable when you release a part and you need to pick one up at the top level.

If the wrong part is cut, Frank will say, "wrong part: resolder!" and there is a sound associated with it. If Boris is talking when this happens, his voice overrides Frank's. Frank won't say "wrong part: resolder," but the associated sound still occurs.

When you have correctly soldered a part, it will not move like the others so that you know what you have replaced. However, if you solder that piece again, it will start moving.


FUN FACT:

The working title Juggernaut came from the 1974 Richard Harris movie of the same name that was used for inspiration.

The voices of Frank and Boris were provided by Phil Proctor and Peter Bergman, two members of The Firesign Theatre, the popular comedy group responsible for 22 best-selling record albums. Phil Proctor and a third member of the group, Phil Austin, are heard in the game B-17 Bomber.

INTV Corporation unloaded the leftover inventory of Bomb Squad cartridges to a distributor in Mexico, even though the Intellivoice was never sold in that country. Without an Intellivoice, the game is virtually unplayable.

French, Italian and German translations of the dialog were recorded but never used.
 
http://www.mobygames.com/game/intellivision/bomb-squad
http://www.intellivisiongames.com/bluesky/games/credits/voice.html#bomb_squad
